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Open the "splash.jpg" image file. Grab the Lasso Tool (L) and select a portion of some water and ice or even glass at random. Copy it and paste it into our drawing.
Go to the Layers palette and set its blending mode to Screen. Then go to Image > Adjustments > Desaturate (CMD+SHIFT+U). Now assign some shortcut keys.
Go to Edit > Keyboard Shortcuts (CMD+ALT+SHIFT+K), select Edit and look for Warp. Click under the Shortcut column and assign a shortcut key or a key combo. I've set it to CMD+SHIFT+R. Belive me, this will save you a lot of time and frustration.
Let's begin shaping the body. Select the "sketch" layer. Go to Image > Adjustments > Desaturate (CMD+SHIFT+U). Now grab the Burn Tool (O) and set it on Midtones at 100% Exposure.
Darken the contour of the sketch until it looks really dark. When you're satisfied with the result, go to Image > Adjustments > Invert (CMD+I). Now you should have a white contour and a black paper.
Select the layer with the piece of splash and place it above the "sketch" layer. Now using the Move Tool (V), place it above the contour of our body. Use the Warp Tool (CMD+SHIFT+R – set in STEP 27or go to Edit > Transform > Warp. Now start shaping it to fit the contour like in the image below. You don't have to do exactly the same, just play around with it till you get it right.
Go to Layer > Duplicate Layer and do the same thing with this layer as in STEP 29: Warp it to fit the sketch. Don't worry about being very precise; we will fix that in a later step. Also keep in mind not to overlap the pieces too much, overlapping will create white spots, which are difficult to fix.
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